The cross bow in the foreground provides a first person shooter point of view.  Inspired by the idea of a FPS that leverages the Renaissance for the aesthetics and storyline.

Luca Signorelli, Martirio di San Sebastiano (detail), 1498

The cross bow in the foreground provides a first person shooter point of view. Inspired by the idea of a FPS that leverages the Renaissance for the aesthetics and storyline.

Luca Signorelli, Martirio di San Sebastiano (detail), 1498

(via ratak-monodosico)